So I thought of an idea for an event. (Not really sure if it has been done before or not.)
Levels:
Levels set up similar to pk tag
(except when you die, you just respawn in a random spot, instead of going to a jail)
Rules:
Team deathmatch with 2 teams.
Everyone has a point tab, which is a temporary buffer of points.
Each kill you get adds 1 point plus the tab of the person you killed to your tab.
(for example, if you have 0 points in your tab, and you kill someone who has 2 points in their tab, you now have 3 points in your tab and they have 0.)
If you die, your tab is transferred to the person who killed you.
Each point in your tab increases your damage by 1 and heals you for 1 per (11 - tab) seconds. (for example, if you have 3 points in your tab, you do 3 extra damage and get healed for 1 health every 8 seconds.)
Press W to bank the points in your tab, which adds all the points in your tab to your score (and your team's score).
You can have a maximum of 10 points in your tab.
(10 extra damage, healed for 1 health per second.)
You can't bank within 2 seconds of being shot.
Winner:
1) the team (or player) to reach a point cap first.
OR
2) the team (or player) with the highest points after a certain time limit.
Do you think this event would be fun?
Also, it could easily be a FFA event instead of a team-based event.