Era Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeSearchLatest imagesRegisterLog in

Share
 

 Gun Mods

View previous topic View next topic Go down 
AuthorMessage
Tom133t
Experienced Forum Member


Posts : 246
Join date : 2012-04-24

Gun Mods Empty
PostSubject: Gun Mods   Gun Mods EmptyThu May 31, 2012 12:15 pm

The Concept:
I love guns in real life. Once I get ahold of a gun and take it to the range, my mind starts racing about various ways to tweak it, improve it, and customize it. I think Era should have a firearms modification system, which would allow players to buy upgrades and parts for their guns. The gap between weapon tiers is so huge that most medium-income players like myself won't see any equipment improvement at all between tiers. Weapon mods could add intermediate levels of weapon stats, and would allow players to customize their beloved guns.

How it would work:
Each weapon would have a few compatible mods. Players would buy parts from an NPC / menu interface that would direct them to the appropriate mods. With a few clicks, the player could install parts to a certain gun, removing them from his inventory. Each gun should only have three mod slots, to avoid crazy-powerful combinations of mods. This becomes difficult to script once you end up with hundreds of unique variants of each weapon, so simply prevent the player from selling modded guns to NPCs, trading them to players, or dropping the guns. Allow players to remove mods whenever they want, and sell stock guns and piles of parts separately. A simple GUI element in the inventory would show the mods and stat bonuses / active effects of the highlighted gun. As a bonus, allow players to "name" their customized guns. AKA, "The Annihilator". People do that in real life too, and sometimes it's goddamn incredible.


List of proposed Mods/Parts:
- Enhanced muzzle-break: A muzzle break essentially minimizes the recoil of rifles with a screw-on part that goes on the end of the barrel and redirects escaping gases. This would translate into a very slight freeze reduction.

- Mounted Laser: A cool laser graphic would be added, which would result in greater practical accuracy (AKA, lower spread).

- Precision Fire-control Group: Basically, the trigger's guts. A tighter FCG would result in a crisper trigger pull, and in the context of Era, a higher rate of fire.

- Synthetic Stock: For the weight-conscious, this polymer buttstock would be easier on the inventory than outdated wood. Weapon weight-reduction.

- Extended Magazines: Who cares whether they're California-legal? A larger magazine would allow guns to hold more rounds per magazine.

- Suppressor: Quieter gunshots may sound impractical on Era, where stealth counts for little, but tell me this - how often are you attracted to a pair of scuffling noobs when you hear bullets ricocheting in the hospital parking lot? A suppressed firearm would have a cool sound effect, which would only be heard by very close players.


These are only a few rough ideas, but I think a weapon modification system would add a ton of depth and playability to Era. Like I said, it would bridge the gap between weapon tiers, and it would add an awesome collection and customization element to the game. Who's with me?
Back to top Go down
Nashin

Nashin

Posts : 32
Join date : 2012-05-30

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyThu May 31, 2012 1:12 pm

freeze cannot be "reduced slightly" freeze is only registered in increments of .05, if you could reduce the freeze the gun would go up an entire tier. other than that the rest seems fine
Back to top Go down
Tom133t
Experienced Forum Member


Posts : 246
Join date : 2012-04-24

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyThu May 31, 2012 1:31 pm

Alright, scratch that part then. Just suggestions anyhow. How about the rest?
Back to top Go down
Chris



Posts : 76
Join date : 2012-05-14

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyThu May 31, 2012 3:06 pm

It's a nice idea but it's just not really possible right now with Era's current scripts. Changing them to support this would be a pretty big ordeal, and it's just not that important to improving the server right now. I'd like to do it eventually, but we can get better bang for our time doing other things.
Back to top Go down
Tom133t
Experienced Forum Member


Posts : 246
Join date : 2012-04-24

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyThu May 31, 2012 3:07 pm

Like bringing the sewers back?
Back to top Go down
I am me
Dedicated Forum Member
I am me

Posts : 318
Join date : 2012-05-08
Age : 35
Location : Southern California

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyThu May 31, 2012 3:13 pm

Tom133t wrote:
Like bringing the sewers back?

Sewers still exist, dunno what you're talking about.
Back to top Go down
BlueMelon
Dedicated Forum Member
BlueMelon

Posts : 411
Join date : 2012-03-31

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 12:55 am

I am me wrote:
Tom133t wrote:
Like bringing the sewers back?

Sewers still exist, dunno what you're talking about.

No, they dont'
Back to top Go down
I am me
Dedicated Forum Member
I am me

Posts : 318
Join date : 2012-05-08
Age : 35
Location : Southern California

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 4:38 am

They do exist. Sad
I've been in them! I'm in them as I'm sending this message.
Back to top Go down
Tom133t
Experienced Forum Member


Posts : 246
Join date : 2012-04-24

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 5:26 am

I swear to god, you better be telling the truth. Show them to me.
Back to top Go down
I am me
Dedicated Forum Member
I am me

Posts : 318
Join date : 2012-05-08
Age : 35
Location : Southern California

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 6:06 am

Okay, contact me in game.
Back to top Go down
Tim_Rocks
Dedicated Forum Member
Tim_Rocks

Posts : 495
Join date : 2012-03-31

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 7:06 am

Ban the lobster.
Back to top Go down
I am me
Dedicated Forum Member
I am me

Posts : 318
Join date : 2012-05-08
Age : 35
Location : Southern California

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 7:13 am

You're a lobster.
Back to top Go down
Booger
Dedicated Forum Member
Booger

Posts : 946
Join date : 2012-03-31
Age : 31
Location : SLO, CA

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 7:20 am

I am me wrote:
You're a lobster.

Word.

Anyways Tom,
I proposed this idea to Alfonso and he gave the same response that Chris did. I do love the idea of customization, but honestly until we have a bigger playerbase it's just kind of....stupid. I do like the idea of extended magazines though, could be pretty awesome.
Back to top Go down
Tim_Rocks
Dedicated Forum Member
Tim_Rocks

Posts : 495
Join date : 2012-03-31

Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods EmptyFri Jun 01, 2012 7:47 am

Oh I know it, it would be a neat update. Just not worth the time.
Back to top Go down
Sponsored content




Gun Mods Empty
PostSubject: Re: Gun Mods   Gun Mods Empty

Back to top Go down
 

Gun Mods

View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Era Forum  :: Era Discussion :: Era Community Discussion-